In Netrunner, 7 points gets you victory, with points coming in packages of 1,2 or 3. Thus, any 'hit' after your second might be your last. Likewise, it might be 7 different successes. But it means that you start sweating every attack, because it might be your last. It's the same dynamic as playing with lv1 characters. In DnD, at lvl 1, max weapon being greater than max HP means a bad roll can end your character. But I think Netrunner strikes a good balance between 1st level DnD and the 'stacks of HP' problem.
The RPG Brain Trust group on Facebook is proving amazing, with a lot of quality material in the comments. Rather than let them languish, I'm going to repost some of the choicest ones here.
Saturday, May 21, 2016
Damage Sizing
Matt Miller
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Matt Miller
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