- "Rough start": Orphaned, abandoned, enslaved, grew up in a slum, kidnapped
- "Extreme Training": "All we did was train. For years".
- "Martial Elite": Part of a military caste, with associated training, wealth and privilege.
- "Cloistered": Hidden from broader society and humanity; by distance or secrecy
- "Esoteric Arts": Fantastic and Fantasy skills from myth and legend
- "Hierarchy": You take order from above; divine or imperial.
- "Jack of All Trades": Little bit of everything, bonus to all skills.
- "Armed & Armored": Fighting is what you do;
TROPES BY CLASS
- Berserker: Rough Start, Extreme Training, Armed&Armored
- Templar: Cloistered, Obedience, Rough start, Armed&Armored
- Priest: Esoteric Arts, Obedience
- Soldier: Jack of all Trades, Armed&Armored
- Knight/Samurai: Military Elite, Hierarchy, Armed&Armored
- Mystic: Rough Start, Extreme Training, Cloistered
- Champion: Cloistered, Esoteric Arts, Hierarchy, Armed&Armored
- Assassin/Ninja: Military Elite, Extreme Training, Cloistered
- Criminal: Rough Start, Cloistered, Hierarchy
- Rogue: Rough Start, Jack of All Trades
- Sorcerer: Esoteric Arts, Cloistered, Military Elite
- Warlock: Esoteric Arts, Rough Start, Armed&Armored
- Wizard: Esoteric Arts, Extreme Training, Cloistered
- Barbarian-->'Berserker' (Rage: Temporary HP, Bonus Damage, Immunity)
- Cleric-->'Templar'/Sohei/Monk (Exotic Weapons, Shield-Brother, Demon-Hunter?)
- Cleric-->'Priest'/Shaman (Favor for spells, Lay on Hands)
- Fighter-->'Soldier'/Guard/Mercenary/Bandit (More skills, more general)
- Fighter-->'Knight'/Samurai (Specialty fighting, Armor or Bow, Resources)
- Monk-->'Mystic'/Shugenja/Hermit (Martial Arts, Chi)
- Paladin-->'Champion'/Avatar/"Extra measure of Grace, Extra Measure of Duty" (Smite, Favored Enemy, Immunity, Track?)
- Rogue--> 'Assassin'/Ninja (Breaking & Entering, Vital strike, Poisson, Ambush, Dark-fighting)
- Rogue--> 'Criminal': Yakuza/Triad/Mafioso/Thieves Guild/Jhereg (Burglar, Pick-pocket, etc).
- Rogue--> 'Rogue'/Minstrel, "World owes me a living", (Gambling, Trickery, Charisma,)
- Sorcerer-->'Sorcerer' (Bloodline, Channeling, MP)
- Warlock-->'Warlock' (Darkpact, Powers, Evocations, Accursed, Dark Knight?)
- Wizard--> 'Wizard' (Spellcraft check vs spell DC)
I pitched a few classes out as suitable only for tribal/demi-human societies
- Bard-->NULL
- Druid-->NULL
- Ranger--> NULL
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