Matt Miller
A table-top players. And what's more classic than the DnD alignment system?
- "Strivers" (LG) Players who want to advance the plot and level up their characters.
- "Listeners" (NG) Into the story being told, but a participant on an ad-hoc basis.
- "Thespians) (CG) Enriches the game with an engaging, dramatic, memorable character.
- "Min-maxers!" (LN) Use and abuse of the rules to combo abilities and effects together in crazy and sometimes awesome ways. Can be game-breaking.
- "Socializers" (NN) Doesn't care about the game, is just here to hang out with friends. Would happily watch a movie instead.
- "Mad man" (CN) Uses a roleplaying game as an opportunity to be feckless, reckless, and wild. Isn't out to wreck your plot, but acts like a maniac, always doing something. Easily bored.
- "Rules Lawyer" (LE) Anal about enforcing the rules, to the detriment of both plot and role-playing.
- "Distracted" (NE) Not paying attention. Vanished into their phone. Enjoys side-coversations, but prefers them to the game, and will not shut up.
- "Troll" (CE) Is playing a meta-game, vs. the DM. Foments party discord, kills critical NPCs, ignores the plot.
In general:
- Good: Active participants in the game, furthering it.
- Neutral: Along for the ride
- Evil: Tends to fuck up your game.
- Lawful: Into the rules of the game
- Neutral: Obedient to rules
- Chaotic: Don't feel constrained by the rules. They do things on the fly and expect the GM to wing it. Thespians tend to improv to enhance the story; madmen tend to just do things to see if they can; trolls try to push the GM to breaking point. Will justify actions by saying say "But that's what my character would do!"
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